Sniper Sub Weapon Guide Final

This is the last and final part for the sub weapon guide so if there's something you don't get, go back to my other parts to get the full scoop. The last weapon for the shotgun class and the sub weapon guide is the W1200, or the original pump action shotgun. Unfortunately this gun is only available in single player mode like the Dragonuv, so there's no attachments and no help for it whatsoever. Bummer. Now, I'm about to tell you all of the beneficial sub weapons to use and why it compliments the sniper Rifle so well. First of all, the USP .45 is one of the greatest choice for both stealth attacks and power. You just can't lose here, plus with the akimbo and bling adding on the silencer, it will pretty much own anyone that tries to get near you without alerting the enemy. The M9 can be used, but it's pretty much a lower version of the USP .45 to me, so don't bother trying to use this gun. Use the .44 Magnum if you need that extra "oomph" in your shots and want to kill the opponent in fewer of them overall. It may make some noise, but it won't be for long with the power and accuracy on this gun. If you need a one hitter quitter with  both power and some range, the SPAS-12 is your guy...I mean, gun. Even with the silencer on it, it still does enormous amount of damage to anyone perpendicular to this gun. I'd recommend using it with the grip and the silencer to make it both your doom-bringer and your silent powerhouse weapon.

The Striker is also not bad, still, you'll be sacrificing power for ammo though as it does only about half the damage of the SPAS-12, so you'll be spitting out a whole lot of fire for one guy if you use the silencer on it. Just be ready to reload after every shot, you don't want to be caught reloading with this gun when the enemy comes back for revenge. The other gun in this class that'll do a good job is the Model 1887. All you need is akimbo and the steady aim perk on and you're on your way. The only other gun I can say is worth it in the machine pistol class is the M93 Raffica. It has the power of a handgun and the accurate burst of a shotgun. With the silencer on this gun plus akimbo, it'll be hard to use anything else for your secondary. The burst should be familiar enough to know that if you get all three bullets into an opponent, its enough power to equal the M16. Two shots, if not three, should be enough to kill an opponent easily. Now I'm going to tell you why the other guns are so horrible. I'll keep it as short and sweet as possible (Or rather sour perhaps?) The Desert Eagle and the M9 are pretty much flawed to where the USP .45 and the .44 Magnum out preform them easily. With the DE's major kickback and the M9's high recoil and no Silencer, it's obvious that these guns just don't stand up to the other two.  The AA-12 plus the Ranger are way too short lived for me, it's like after these few shots and long reload time, you might as well go die off because thats all you're getting. Not to mention that the AA-12 is so weak and the Ranger's ammo is so short, so if you miss (Especially the AA-12, if you miss any shots, the multiplier goes away.) , don't expect anything less than a death. The M1014 has the problems of both of these guns fused together, low power, low ammo, and a high rate of fire, so you pretty much want to stay away from this gun which has been heavily powered down from a great damage of 80, to a weak damage of 40.


The G18 and the TMP both suffer from the issues of short range, high rate of fire, and low ammo count. If you find yourself reloading more times than you're killing enemies, thats a serious issue, and that means your gun is more problems than it's worth. When faced with an enemy, you don't want to spray at him only to not kill him, than get killed trying to reload do you? Trust me, if it wasn't for stopping power these guns wouldn't do much damage at all much less with a silencer on. The PP-2000 has this problem but to a smaller degree, this gun can be added to the good ones but only if you gave it extra mags, but this still takes away a good slot with bling that can be used for Akimbo and the silencer, so it's still not really a good choice either way. Stick with the guns I showed you at the top and you won't have to worry about anyone trying to do anything to you, near or far. Thats it for the Sniper Sub Weapon Guide.